As TP3 said, the risk/reward aspect is good as it adds a little bit of depth to a basic game. Have you thought about letting the squirrel jump so that he can reach a nut that would otherwise cause him to hit a snowflake if he waited for it? Also, after retrying, I still had 2 nuts on me from the previous game and it let me add them to my score. Anyway, great work, keep it up!
I hadn't thought about making the squirrel jump, no. I imposed a limitation of the Game & Watch on myself to prevent myself being a victim of scope creep (which was very likely to happen) so the only buttons I allowed myself was left and right. That limitation also fed directly into one of my goals in which I wanted to submit a more complete game this time around. That said, adding a jump could be interesting! I'll put that on my list of things to try later. :)
I fixed that bug you mentioned too (new build to go up once I test another refactor a bit first). That squirrel didn't want to let go of those nuts!
Very cool little game with clean graphics that has a lot of potential. I especially like risk/reward of hoarding the nuts versus cashing them in which triggers the speed increase!
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Great game, reminds me of the old Game & Watch LCD games! And thanks for making it free!
Thanks for playing! :)
Be carefull with the game and watch copirryght, you sweatest, blooded and tearing man ;)
As TP3 said, the risk/reward aspect is good as it adds a little bit of depth to a basic game. Have you thought about letting the squirrel jump so that he can reach a nut that would otherwise cause him to hit a snowflake if he waited for it? Also, after retrying, I still had 2 nuts on me from the previous game and it let me add them to my score. Anyway, great work, keep it up!
Hey Lanz,
I hadn't thought about making the squirrel jump, no. I imposed a limitation of the Game & Watch on myself to prevent myself being a victim of scope creep (which was very likely to happen) so the only buttons I allowed myself was left and right. That limitation also fed directly into one of my goals in which I wanted to submit a more complete game this time around. That said, adding a jump could be interesting! I'll put that on my list of things to try later. :)
I fixed that bug you mentioned too (new build to go up once I test another refactor a bit first). That squirrel didn't want to let go of those nuts!
Thanks for playing and leaving feedback.
Very cool little game with clean graphics that has a lot of potential. I especially like risk/reward of hoarding the nuts versus cashing them in which triggers the speed increase!
Thanks for playing and for leaving feedback. I'd like to keep working on this to polish it up and hopefully make it a worthwhile little experience.